The complete Guide to Blender Graphics /
John M. Blain
- 1ª Ed.
- 551 páginas ; 24 cm.
Factura Educativa
1.- The Blender Interface 2.- Navigation 3.- Creating and Editing Objects 4.- Materials 5.- Textures 6.- World Settings 7.- Lighting and Cameras 8.- Rendering and ray tracing 9.- Animation Basics 10.- Three-Dimensional (3D) Text 11.- NURBS and Metashapes 12.- Modifiers 13.- Particle Systems 14.- Child/Parent Relationships and Constraints 15.- Armatures 16.- Shape Key and action editors 17.- Fluid Simulation 18.- Smoke Simulation 19.- Nodes 20.- The Blender Game Engine 21.- Making a Movie 22.- Drivers 23.- Installing Add-Ons