Computer graphics handbook : geometry and mathematics / Michael E. Mortenson - 1a. edición - 259 páginas ; 28 cm.

Incluye bibliografía

1. Vectors. --2. Matrices. --3. Numerical methods. --4. Boolean operators. --5. Elementary geometry. --6. Polygons and polyhedra. --7. Curves. --8. Surfaces. --9. Solids. --10. Transformations. --11. Intersections. --12. Local properties. --13. Global properties. --14. Display geometry.

0831110023


GEOMETRY. SYMBOLS. CONVENTIONS.

006.6 / M8877c