Mathematics for computer graphics applications / Michael E. Mortenson
- 2a. edición
- 354 páginas ; 26 cm.
Incluye bibliografía.
1. Vectors. --2. Matrix Methods. --3. Transformation. --4. Symmetry and groups. --5. Limit and continuity. --6. Tropology. --7. Halfspaces. --8. Points. --9. Lines. --10. Planes. --11. Polygons. --12. Polyhedra. --13. Constructive Solid Geometry. --14. Curves. --15. The bezier curve. --16. Surfaces. --17. Computer graphics display geometry. --18. Display and scene transformations.
083113111X
MATHEMATICS. GEOMETRY. CURVES.
006.6 / M8877m