000 01094cam a2200253 i 4500
005 20240108094151.0
007 ta
008 200520s2020 us a g b 001 0 eng
020 _a978-0-262-54204-3
040 _aEC-QuPUC
_beng
_erda
_fCarmen Guachamín
041 _henm
082 0 0 _a760
_bL578c
100 _aLevin, Golan,
_eaut
_978507
245 1 0 _aCode as creative medium :
_ba handbook for computational art and design /
_cGolan Levin, Tega Brain.
264 1 _aCambridge :
_bThe MIT Press,
_c2021
300 _avii, 277 páginas :
_bilustraciones ;
_c23 cm
504 _aIncluye referencias bibliográficas e índice
520 _a"This textbook provides artists, designers, and educators the necessary tools and curricula to employ "creative coding" in their school work and professional practice"--
650 7 _aArte por computador
_2
_945891
650 7 _aDiseño asistido por computador
_2
_952598
700 _aBrain, Tega
_eaut
_978508
856 _uhttps://puce.odilo.us/info/code-as-creative-medium-a-handbook-for-computational-art-and-design-03103739
942 _cBK
_03
999 _c284170
_d284170